10 Epic Games Similar To God Of War For Your Next Mythological Adventure
Craving more mythological mayhem after God of War? You’re not alone. The seismic shift in the God of War franchise, particularly with the 2018 reboot and Ragnarök, redefined what an action-adventure game could be. It masterfully blended visceral, weighty combat with a deeply personal, emotionally resonant story set against a backdrop of Norse and Greek mythology. This potent combination has left millions of players asking: what other games can deliver that same epic scale, intricate combat system, and unforgettable narrative journey? The good news is that the gaming landscape is rich with titles that capture different facets of what makes God of War so special. From other mythological explorations to narrative-driven power fantasies, we’ve compiled the definitive list of games that will satisfy your Kratos-sized itch.
This guide goes beyond a simple list. We’ll break down why each game feels similar, whether it’s in its combat depth, its mythological roots, its character-driven storytelling, or its breathtaking world design. We’ll explore titles that match its raw intensity, others that mirror its emotional core, and some that simply offer an equally grand adventure. Prepare to discover your next 50+ hour obsession.
The Mythological Action-Adventure Powerhouse: Games Steeped in Legend
When players think of God of War, the first association is often its rich mythological setting. The game doesn’t just use gods and monsters as set dressing; it weaves them into the very fabric of its world and story. Finding games that treat mythology with similar respect and integration is key.
Ghost of Tsushima: The Samurai Parallel
Sucker Punch Productions’ Ghost of Tsushima is arguably the closest spiritual successor in tone, aesthetic, and gameplay philosophy. Set during the Mongol invasion of feudal Japan, you play as Jin Sakai, a samurai warrior forced to abandon his clan’s honor-bound traditions to become a ghost—a guerrilla fighter using unconventional tactics. The parallels are striking: both Kratos and Jin are legendary warriors grappling with their past, the weight of their roles, and a father figure’s legacy (Jin’s uncle, Lord Shimura). The combat in Ghost of Tsushima is a masterclass in precision and style. You can engage in tense, one-on-one standoffs that feel as cinematic and fatal as God of War’s signature executions. The stances system (Stone, Water, Wind, Moon) allows you to adapt to different enemy types, much like switching between the Leviathan Axe, Blades of Chaos, and fists in God of War. The world itself is a character—a stunning, painterly rendition of Tsushima Island that encourages exploration and discovery, just as the realms of God of War do. You’ll find similar emotional beats, a focus on mentorship (Jin and his mentor, Sensei Ishikawa, mirror Kratos and Atreus), and a story about defining your own path versus the expectations of others.
Elden Ring: The Open-World Evolution of Combat Depth
FromSoftware’s Elden Ring takes the intricate, deliberate combat that God of War popularized and explodes it into a vast, open world. While God of War’s combat is more scripted and cinematic, Elden Ring offers unparalleled player agency and discovery. The core similarity lies in the weight and consequence of every action. Attacks have clear wind-ups and recoveries; dodging and blocking require timing and prediction. The Stamina mechanic governs all actions, creating a constant tactical tension. Where God of War gives you a curated suite of weapons and runic attacks, Elden Ring offers an almost overwhelming array of Ashes of War (weapon skills), spells, and builds, allowing you to craft a playstyle that feels uniquely powerful. The world-building is environmental storytelling at its finest, with ruins, NPCs, and item descriptions painting a picture of a fallen world populated by demigods and ancient horrors—a narrative depth that feels very much in conversation with the God of War series’ lore-heavy approach. The feeling of overcoming a seemingly impossible boss through sheer perseverance and mastery is a shared, euphoric experience between both games.
Dante’s Inferno: A Dark, Visceral Take on the Divine Comedy
For players who miss the unadulterated, rage-fueled spectacle of the original Greek God of War games, Dante’s Inferno is a must-play. This 2010 title from Visceral Games is a brutal, action-packed reimagining of Dante Alighieri’s Inferno. You play as Dante himself, a knight returning from the Crusades to find his beloved Beatrice murdered, only to discover she has been taken to Hell. His quest is one of violent redemption. The combat is fast, bloody, and combo-heavy, featuring a scythe (similar to the Blades of Chaos in versatility) and a cross for ranged attacks. The game’s structure—descending through the nine circles of Hell, each a unique biome filled with iconic sinners and monstrous bosses—directly mirrors Kratos’s journey through the nine realms. It’s a shorter, more linear experience, but it delivers on the over-the-top violence, grotesque enemy design, and grandiose scale of mythological punishment that defined the earlier God of War era. The tone is darker and more satirical, but the core fantasy of a wronged hero unleashing holy hell on the damned is powerfully intact.
Narrative-Driven Journeys: Where Story and Character Shine
The 2018 God of War revolution was as much about its story as its gameplay. The complex, evolving relationship between Kratos and Atreus, the slow-burn character development, and the mature themes of fatherhood and destiny set a new benchmark. Games that prioritize character-driven narratives in a similar epic framework are essential recommendations.
The Last of Us Part I & II: Unmatched Emotional Storytelling
While not mythological, Naughty Dog’s The Last of Us series represents the pinnacle of character-focused storytelling in interactive media, a standard God of War clearly aspired to. The bond between Joel and Ellie in Part I is the foundational template for Kratos and Atreus. Both duos are thrust into a hostile world, forced to rely on each other, and their relationship evolves from duty to genuine, familial love. The combat is tense, resource-scarce, and brutal, emphasizing survival over spectacle—a different kind of weight than God of War’s, but equally impactful. Part II then takes the narrative complexity to another level, exploring themes of revenge, cyclical violence, and perspective with a daring that few games attempt. The emotional gut-punches, the morally ambiguous choices, and the sheer acting performances (featuring Troy Baker and Ashley Johnson, who also voice Kratos and Atreus) create a narrative journey that feels as significant and memorable as the saga of the Ghost of Sparta. If you played God of War for the story first, this is your next stop.
Horizon Forbidden West: A Sci-Fi Mythological Odyssey
Guerrilla Games’ Horizon series presents a fascinating parallel: a world built on the ruins of a lost civilization, where technology is mythologized, and a young female protagonist uncovers the truth of her origins while navigating complex tribal politics. Aloy’s journey from outcast to legend mirrors Atreus’s growth in many ways. The combat is a brilliant mix of ranged precision (using a bow with various ammo types) and tactical melee, requiring you to study massive, dinosaur-like machines for weak points—a system as deep and rewarding as analyzing a God of War boss’s attack patterns. The world is breathtakingly beautiful and dense with secrets, lore, and side stories that enrich the main narrative. The relationship between Aloy and her allies, particularly the stoic, protective Beta in Forbidden West, echoes the found-family dynamics central to God of War (2018). It’s a game that understands how to weave personal stakes into a world-saving plot, making every victory feel earned.
The Weighty Combat Connoisseur: Games with Satisfying, Deep Systems
For many, the heart of God of War is its combat. It’s not just about button-mashing; it’s about reading enemies, managing resources (Rage, Health, Cooldown), and chaining abilities into devastating combinations. Games that prioritize this kind of tactical, impactful brawling are perfect follow-ups.
Devil May Cry 5: The Stylish Action Peak
If you love the combo-driven, show-stopping potential of God of War’s combat, Devil May Cry 5 is the ultimate expression of that philosophy. While God of War is about raw, weighty power, DMC is about style, fluidity, and endless creativity. You play as multiple characters (Dante, Nero, V), each with a vastly different move set that encourages experimentation. The core mechanic is the Style meter, which rewards varied, uninterrupted combos. This creates a gameplay loop where the primary goal isn’t just to win, but to win beautifully. The enemy design is fantastic, requiring you to switch tactics on the fly. The sense of power is immense, but it’s a power born of skill and flair. It’s the difference between a brutal warrior (Kratos) and a demon-slaying performance artist (Dante). Both are immensely satisfying; they just appeal to slightly different combat fantasies.
Sekiro: Shadows Die Twice – Precision Parry Mastery
FromSoftware’s Sekiro shares God of War’s emphasis on defensive mastery and posture breaking, but it cranks the difficulty and specificity to an almost zen-like level. There is no dodge roll; your primary defensive tool is the deflection (parry). Successfully timing deflections fills the enemy’s posture gauge, allowing for a single, lethal counter-strike. This creates a rhythmic, dance-like combat where aggression and defense are two sides of the same coin. It’s the closest any game has come to making parrying as central and satisfying as God of War’s perfect block/parry system (especially with the Leviathan Axe’s shield). The setting—a fictionalized, supernatural Sengoku-period Japan—is steeped in a different kind of mythology, filled with corrupted warriors and ancient, undead lords. The narrative is more subdued and environmental, but the feeling of overcoming a formidable warrior through pure skill is a shared, defining triumph.
The Grand Adventure & World-Building Scale
God of War’s realms are not just backdrops; they are puzzles, stories, and challenges in themselves. The sense of traveling to a new, visually distinct, and thematically rich location is a huge part of its appeal.
The Legend of Zelda: Breath of the Wild / Tears of the Kingdom: Freedom and Exploration
Nintendo’s open-air masterpiece captures the spirit of discovery that defines the God of War travel system. While God of War uses the magical Bifröst and boat for traversal, Zelda gives you the literal tools of the world—the Paraglider, Climbing, and physics-based experimentation—to explore its vast, seamless kingdom of Hyrule. Every mountain is climbable, every river can be rafted, and the horizon always holds a new shrine, puzzle, or secret. The sense of awe and personal accomplishment from figuring out the environment is identical to navigating Alfheim’s light puzzles or navigating the chasms of Muspelheim. The puzzle design within shrines and divine beasts shares DNA with God of War’s intricate realm puzzles. While the combat is less weighty and more arcadey, the adventure itself—the joy of simply being in and uncovering a vast, living world—is a perfect companion experience.
Assassin’s Creed Valhalla: Viking Era Parallel
Playing Assassin’s Creed Valhalla after God of War Ragnarök is a fascinating experience. You are Eivor, a Viking raider leading their clan to settle in England during the 9th century—the same historical period that frames the Norse chapters of God of War. You will raid monasteries, build a settlement (your own "home base" like the Lake of Nine), and interact with figures from Norse myth (Odin, Thor, Loki appear as Isu/ancestors). The combat is a more agile, RPG-laden system with a variety of weapons and abilities, but the core fantasy of a Viking warrior carving a name across England is directly parallel to Kratos and Atreus’s journey through the Norse realms. The game’s scope is massive, with a sprawling map full of mysteries, alliances, and stories. It lacks the intimate, father-son focus, but it delivers in epic scale, mythological integration, and the visceral thrill of Viking-era combat.
Action-RPGs with Deep Customization and Lore
Games that blend real-time combat with deep RPG mechanics—leveling, gear, skill trees—offer a similar sense of progression and character empowerment that God of War embraced in its later entries.
Star Wars Jedi: Fallen Order & Survivor: The Hero’s Journey Template
Respawn’s Star Wars titles are perhaps the most structurally similar to the God of War (2018) template. You play as Cal Kestis, a young Jedi Padawan on a quest to rebuild the Order while evading the Empire. The narrative arc—a protagonist with a checkered past, a mentor figure (Cere Junda), a young companion (BD-1, and later, Merrin) who grows alongside you, and a journey across iconic, varied planets—mirrors Kratos and Atreus’s journey perfectly. The combat is a blend of saber combat (reminiscent of the Leviathan Axe’s feel) and Force abilities (like runic attacks). You unlock new abilities that allow you to access previously unreachable areas, a core Metroidvania loop central to God of War’s realm exploration. The character growth is tangible, both in story and gameplay. Survivor expands on this with more complex combat and a larger world, directly echoing the evolution from God of War (2018) to Ragnarök.
Final Fantasy VII Remake: Modernizing a Classic with Weighty Combat
Square Enix’s ambitious remake of the legendary RPG transplants the classic story into a modern, action-oriented combat system that shares DNA with God of War. You control Cloud Strife and his allies in real-time battles where you can freely switch characters, each with unique abilities and Limit Breaks (super moves that function like Spartan Rage). The ATB gauge (Active Time Battle) adds a tactical layer, letting you pause to issue commands for powerful abilities, creating a hybrid of pure action and strategic planning. The narrative is a deep, character-driven saga about eco-terrorism, corporate greed, and identity, with a sprawling cast and emotional weight. The industrial, cyberpunk aesthetic of Midgar is as memorable and detailed as any God of War realm. It proves that you can take an old-school RPG foundation and rebuild it with the satisfying, weighty combat sensibilities of modern action games.
Conclusion: Your Mythological Journey Continues
The magic of God of War lies in its alchemy: the thudding impact of every axe throw, the heart-wrenching dialogue between a father and son, the awe-inspiring scale of a world built on divine conflict, and the personal growth of a protagonist confronting his past. The games listed above don’t just mimic one element; they each capture a different, vital piece of that formula.
If you want mythology and samurai honor, dive into Ghost of Tsushima. If you crave unparalleled combat depth and open-world discovery, Elden Ring awaits. For unfiltered, emotional storytelling, The Last of Us is essential. To master stylish, combo-driven combat, pick up Devil May Cry 5. For the purest sense of adventure and exploration, Hyrule in Tears of the Kingdom is your playground. And for the most complete structural and narrative parallel, Star Wars Jedi: Survivor is your next epic quest.
The gaming world is vast, and the legacy of God of War has inspired a generation of developers to aim for that same peak of action, emotion, and scale. Your next great adventure is out there. Pick up your controller, choose your realm, and prepare for a journey that will challenge your skills and move your heart just as Kratos and Atreus did. The gods of gaming have provided ample alternatives—now go claim your own legend.